Description: It is the beginning of the Fourth Age in the World of Raven. A time wracked with turmoil, a time of change. Alliances which held fast for centuries have dissolved and borders which were considered inviolate have shifted as if with the winds. Technology and magic are on the advance although some might say that the Kzar Lizardmen tampering with magic is more of a setback. Gnomish engineers, working within the Dwarven Strongholds of Gelvarden, have harnessed the power of steam and frenzied work on strange and mysterious engines has begun in the secret workrooms and laboratories. Shadow Elves continue to spread terror throughout the land and the migration southwards of the Barnorsk Orc forces is proving to be a matter of concern to all.
This miniatures wargame rulebook contains:
- Complete battle rules
- Army lists
- Background information
- Spell grimoires
- Guide to painting and basing figures
This fast-action mass battle fantasy battle tabletop game is copyright 1996 Harlequin Miniatures. 144 pages. OOP.
Condition: New, NMint.